using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("SeasonDbfRecord")]
	public class SeasonDbfRecord : DbfRecord
	{
		public string m_NoteDesc => method_4("m_NoteDesc");

		public DbfLocValue m_Name => method_3<DbfLocValue>("m_Name");

		public DbfLocValue m_SeasonStartName => method_3<DbfLocValue>("m_SeasonStartName");

		public string NoteDesc => method_13("get_NoteDesc");

		public DbfLocValue Name => method_14<DbfLocValue>("get_Name", Array.Empty<object>());

		public DbfLocValue SeasonStartName => method_14<DbfLocValue>("get_SeasonStartName", Array.Empty<object>());

		public SeasonDbfRecord(IntPtr address, string className)
			: base(address, className)
		{
		}

		public SeasonDbfRecord(IntPtr address)
			: this(address, "SeasonDbfRecord")
		{
		}

		public new void StripUnusedLocales()
		{
			method_8("StripUnusedLocales");
		}

		public void SetNoteDesc(string v)
		{
			method_8("SetNoteDesc", v);
		}

		public void SetName(DbfLocValue v)
		{
			method_8("SetName", v);
		}

		public void SetSeasonStartName(DbfLocValue v)
		{
			method_8("SetSeasonStartName", v);
		}

		public new object GetVar(string name)
		{
			return method_14<object>("GetVar", new object[1] { name });
		}

		public new void SetVar(string name, object val)
		{
			method_8("SetVar", name, val);
		}

		public new Type GetVarType(string name)
		{
			return method_14<Type>("GetVarType", new object[1] { name });
		}
	}
}
